Sights and sounds with pyglet (#21)
Richard Jones
30min Intermediate
categories:
games, library
pyglet is a new framework for developing games and other visually-rich
applications. It is written completely in Python and has no external
dependencies, using ctypes to communicate directly with the Windows, Mac OS X
and Linux standard libraries.
pyglet can open multiple top-level or fullscreen windows, render graphics using
the latest OpenGL API, display anti-aliased text, and play audio and video
files from a large number of compressed formats.
This talk introduces the use of pyglet for common graphics and audio tasks,
discusses how pyglet works with the intent of encouraging more pure-Python
library development, and will demonstrate some existing applications making
use of pyglet.
(Alex Holkner is unable to attend PyCon; Richard Jones is presenting in his place.)
applications. It is written completely in Python and has no external
dependencies, using ctypes to communicate directly with the Windows, Mac OS X
and Linux standard libraries.
pyglet can open multiple top-level or fullscreen windows, render graphics using
the latest OpenGL API, display anti-aliased text, and play audio and video
files from a large number of compressed formats.
This talk introduces the use of pyglet for common graphics and audio tasks,
discusses how pyglet works with the intent of encouraging more pure-Python
library development, and will demonstrate some existing applications making
use of pyglet.
(Alex Holkner is unable to attend PyCon; Richard Jones is presenting in his place.)
Files:
| file | size | uploaded | comment |
|---|---|---|---|
| pyglet.html | 14.2 KB | Sun, March 16th, 9:40 a.m. | HTML version of presentation content with comments |
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